Siege in Black Desert
The time of the Third Korean ZBT Black Desert is rapidly approaching, which means that it’s time to recall this wonderful game again. Nobody, of course, did not forget about her, but the hype has subsided after the second ZBT, and the only source of information on the expected many game is the official site. Which, by the way, has been very happy lately: in addition to constant publications in the style of “Take a look what we have!”, From time to time there are also chapters of a rather interesting history of the world, and lists of innovations and fixes. Unable to touch the game yourself, to read what else was introduced there, and to look forward to the release is also quite interesting.
And to look forward there is something! If you have already read about BD, then you know: there are a lot of classes, and everyone can find a job to their liking. Personally, I am most waiting for the siege, they sunk into my soul from the first zbt. Despite the fact that they were glow, and not many people participated in them as they would like, the siege was an unforgettable sight. Judging by how actively the developers bring the game to mind, in the release I can still enjoy the thousands promised chubils by a thousand, with guns, elephants, stairs, silt in other fun. Well, for now, I’ll just recall how it was on beta tests and tell you.
So the siege. What is it and what it is eaten with? Everything is very simple, I will reveal all the cards at once – this is GVG, but with a different name. It all starts with the castles that are generously scattered around the world of the game. Each of them has its own guards, and, probably, history. Which is not important to anyone, because all this is only a preamble, and it does not last long. After all, soon a strong and fast guild collects all its best fighters, and begins the siege. NIPs are protected, they are not very smart, so the end is obvious – sooner or later they are interrupted. Not this guild, so different.
But then the most interesting. Having seized the castle, Mindepositcasino the guild begins to control the territory, and arrange its “evil hellish laws” there and complete chaos. Namely, establish taxes in the region. T.e., Trading with the NIP, you will have to unfasten a small percentage into the treasury of the Guild-Fedal. If you have a bar with this guild, then it is doubly offended.
This gives guilds a significant advantage, which, of course, many do not like. And then one day a guild appears, or even a union of guilds, who also want so. Said – made, the siege begins.
Before the battle, an attacking guild opposite the castle is building a tent, which is also their Point of respian. Then everything is simple – burst and destroy. Or die, how lucky. A siege zone is formed around the castle, in which the murder of the enemy does not affect your karma, regardless of whether you are in the siege, or just ran to see. Everyone can participate, without any preludes like registration, but only those who have submitted the castle in advance. You, or your whole guild, can help any side.
We move on to the most interesting part – a fight! Roughly speaking, during the siege, a frantic chopper and complete chaos begins, and that is characteristic, this is a rather ordered chaos. Each castle is unique, there are many stairs, floors, crossings, shelters, and other places that make something related to tactics and strategy from a simple “wall to the wall”. At least it was on the ZBT, with the release the number of people is expected several times more, which means that it will be made to predict it cannot be predicted.
In addition, many details are taken away from the concept of “walls on the wall”, which Pearl Abyss took care of. You can fade along the castle of guns, climb the walls on the stairs or break the gates, hire NPC-Shnikov armies, build intraosamous artillery, etc. D. They also promise epic sieges with the participation of combat elephants. We are waiting. The only thing that is not there is not yet, and what I would really like, so the use of the defenders on the walls of boiling resin. I don’t know why this was not introduced yet, but it would be quite logical, natural, and spectacular.
How all this madness ends? Very simple: either attacking interrupt the defenders, solemnly enter the fortress, and hold the central tent of the castle for a certain time, or the defenders of the fortress do not allow them to do this within three game days (about 12 real hours). Also, the defenders can trite the opponent’s tent.
It sounds not so simple, but in reality it is even more complicated. As in all aspects of Black Desert, details play the priority role in sieges. Elephants are powerful, but barely move and unfold for a long time, the archer is thin, but try to get to it, you need to roll the gun to the castle, charge and calculate the trajectory … and so on, and the like. In general, skill and tactics are guys. Remember these words, come in handy.
I think the time to take stock. And here they are. I poorly imagine how sieges in a thousand people will take place, or even more, but if it is just a fan multiplied several times, then wonderful. Already at the second ZBT, the fighting mechanic was significantly improved compared to the first. Now we are waiting for the third to see what the word is Pearl Abyss. If the sieges will occur as perfect as promised, then only for the sake of them I will already play BD.
